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Native export (looking at you consoles)

My plan is to create a hybrid C transpiler / virtual machine which will translate a full microStudio project into a C language project. The multimedia layer could rely on SDL2, Kinc, Raylib/Rayfork or some combination of those. Once there it will become possible to create the required bridges to export microStudio games directly for the main game consoles!

Yes please!

And then C to WASM.

nice! Gilles is ultimate!

I can't wait to play my own games on other consoles! This will further expand my hobby for coding knowing that there will be no restrictions for their consoles.

Thanks Gilles, very cool!

Gilles, whats a fascinating idea :)

You walk a hard way, my friend :)

Will wait news, you best :)

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