Why isnt my character on the screen?
draw = function() //set up screen screen.clear() screen.drawMap("level1"0,0,368,200) //draw the player screen.drawSprite( player,0,0,25,25) screen.drawSprite( monster,0,0,25,25)
end
draw = function() //set up screen screen.clear() screen.drawMap("level1"0,0,368,200) //draw the player screen.drawSprite( player,0,0,25,25) screen.drawSprite( monster,0,0,25,25)
end
draw = function()
//set up screen
screen.clear()
screen.drawMap("level1",0,0,368,200) //draw the player
screen.drawSprite( "player",0,0,25,25)
screen.drawSprite( "monster",0,0,25,25)
end
was : screen.drawMap("level1"0,0, ...
should be : screen.drawMap("level1",0,0, ...
If player and monster are not variables containing sprite names but rather sprite names should be passed to the function in quotes, then they are treated as string variables.
was: screen.drawSprite( player,0,0,25,25)
should by : screen.drawSprite( "player",0,0,25,25)