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Quick Engine Documentation

Is there any online resource about how to use quick engine?

Have not seen any specific instructions on how to use @gilles QuickEngine code other than the Master's own video on it ( https://youtu.be/Vbngp4hF1nM ), so I sort of figured it all out myself and even dared to make a few changes for my own needs (and to satisfy my ancient coding "ticks" hehe).

The example code included in the project shows the basics of what the"QuickEngine" (aka QE )does.

There is no example code on the "camera" (which is a really cool feature I just got working perfectly in my silly little "MNappy" spin-off ( https://microstudio.dev/i/MartinSStoller/blobdobboing/ in case you want to see what I did with QE), so I figured it out by reading the QuickEngine code itself.

There is a caveat with using canvas, and that is to ensure the "grounded" value is set according to the map size (took me 30 min of intense head scratching to figure THAT one out.

Are there any specific issues or questions you are having with QuickEngine?

Maybe I can help out!

Cheers!

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