lua inputs
how would I implement input detection in lua?
init = function()
x = 0
y = 0
end
update = function()
if keyboard.LEFT == 1 then x = x-1 end
if keyboard.RIGHT == 1 then x = x+1 end
if keyboard.UP == 1 then y = y+1 end
if keyboard.DOWN == 1 then y = y-1 end
end
draw = function()
screen:clear()
screen:drawSprite("icon",x,y,50)
end
thanks, I found it on the documentation a day or 2 ago, I didn't see the different language tab