Is it possible to size your exported game's window to something other than full screen?
When I build\export on my Windows 7 PC I'd like the game's window to be a size other than full screen which I can set up in code beforehand.
How do I do that? I'm currently running at 1920 X 1080 so say for instance I want to run my game at half that size what do I need to do to achieve that?
Currently you can't with the automatic build options ; there is no such option, it might be added in the future though.
For more flexibility, you can export your game to HTML5 and manage the Electron build on your own. This is not as complicated as it may sound, if you are interested, all you need is to follow a tutorial like this one: https://www.electronjs.org/docs/latest/tutorial/quick-start
Thanks for the clarification, gilles.
I'm still getting used to the microStudio way of doing things, especially with the way the screen works.
How long have you been developing the software?
I've had a look through the documentation, but didn't see a statement to programmatically clear the console window, is that possible? Maybe I'm overlooking something.