I absolutely love this! But I have a couple of questions
I am limited to using my phone for everything as I don't have a laptop. I have recently had the urge to start working on a game again and I just can't fork out for another monthly subscription to Construct.
I actually recently started working on my own web based game making tool just so I could code on my phone and then I found this! And even better, I can utilize the game object system that I was working on for my engine within this as this uses javascript!
Not to mention how many user plug-ins etc there are built into it. I can add my game object management system to share with other creators!
I have a couple of questions though.
First off, can I reference javascript code using MicroScript? So I don't have to convert all the code I have already written? And so I can potentially add other javascript libraries to? Like at runtime is MicroScript converted to javascript or is it interpreted within the engine?
Secondly, how powerful is the engine? I see it utilizes pixi.js which is great, but would its speed be good enough to compete with the likes of game maker or construct? As I have a pretty hefty game idea in mind and I don't want to get part way through and find out its not going to be able to handle it.
I might have a gander at the source to see how it works too 🙂.