How to use Quick Engine?
How to use Quick Engine in my game?
Have you looked at the documentation on the project page? If you add it to your project and have that project open, you can also view the docs in the Documentation tab.
is it possible to use this in python?
microStudio uses Brython, so you can probably get Quick Engine to work by running JavaScript that loads the microScript runtime.
QuickEngine was designed to immediately translate the work you do in the map and sprite editor into ready levels in the game.
Positive features
Negative features
I translated this engine from MicroScript to JavaScript - to make it work faster.
https://microstudio.io/i/Loginus/quickengineinjs/
I also tried to modify QuickEngine to work with the PIXI library - to speed up drawing.