How to setup microStudio source.
Hello, this is my first post here.
I would like to use microStudio as my main game engine but it lacks some stuff. As I am a very good programmer, i would like to add some features to the engine.
That is: An import file (button) in the sprite editor GLSL shader support for tiles Stackable Maps Pixel Perfect Tile collision and some other stuff.
I downloaded the github repository and brought it to run by reading the readme file.
But I dont know how to start developing for it.
What IDE did you use and how did you set it up?
Thanks for your answer.