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You guys NEED to see what I just added to Arnego Gaming Studios!!!

Arnego Gaming Studios just had a MASSIVE update, seriously!!!

Hello everybody! SeanCraft here and I have been working on a massive project, (as you might know), there are many new features, you should go check them out!

Coding in Arnego Gaming Studios just got way better!!!

The code window now has LINE NUMBERS on the left, and your current line lights up orange so you don't get confused and wonder which line you are on. There is a FIND IN CODE box! Type in what you want to find, press enter to find the first one in the code, and just keep pressing enter to go to the next one in the code. Matches light up yellow, the one you are on is orange! Real syntax highlighting, so you can now make more sense of the code you are writing!

Sprites

You can DROP UP TO 300 IMAGES straight into the sprite editor and it keeps all their status. Sprites act like real PNGs in your games now, whereas before they didn't work when coding in HTML.

Games

You can DELETE your games now, off your list AND in settings!!! Got denied? You can FIX IT AND RESEND for inspection with the Resend button!!! I can now take down AND fully delete arcade games if I really need to. Don't worry, I will not do this unless fully necessary. This is pretty much an emergency protocol. The arcade only shows public games now, and saving your game re-packs the arcade copy with your newest code AND sprites, because before this didn't really work. Big games like Fabricatio actually RUN now!!! CDN scripts kept, textures packed in, pointer lock allowed. If your program cant run big games its a useless program, so now it can!!! 😊

Approval + Arcade

Pending games have a TEST button so I can safety-check before approving. Pending tests and arcade plays show your sprites packed with the code, because before they did not show up in approval testing.

Settings

There is now a cool sliding animation when you change screens! AND you can DESIGN YOUR OWN screen animation with things like the style, direction, distance, duration, easing, fade, zoom, with a live preview! It SAVES to your account and stays yours! The custom animation will get more in-depth later on.

Posts + Links

Hyperlinks in games are CLICKABLE now, because they weren't before.

MicroScript and TiberScript...

Ok, so those say "Coding Language In Progress!" for now. They will be coming, I promise!!! 😔 That's all I got for now!!! Go try everything and flood the feedback section with what you think I should add, I will be happy to hear your thoughts! Happy coding! 😊

Hey I love the idea of putting TiberScript in your studio, but right now you have to use my really weak and limited TiberScript 1.1 python interpreter to do that or make your own custom compiler or interpreter for TiberScript for it to be better, I mean everything is open source for TiberScript 1.1, and TiberScript 1.1 official runner by me (from the microStudio runner itself, with tons of bugs fixes and improvements to the broken skeleton from my broken game engine!) will not come out in a pretty long time I am still in development of improving TiberScript 1.1 skeleton and running it itself and to be ready for adding a full native integration to TiberScript 1.2 and all of it's features.

I am very excited for you to use my official true TiberScript 1.1 Runner when I fully complete it! :)

croissant

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