Touchscreen Thumb Stick
I made a scalable touchscreen thumb stick for touchscreen. I made it for a future game, but figured I could share it here for those who might need it.
I made a scalable touchscreen thumb stick for touchscreen. I made it for a future game, but figured I could share it here for those who might need it.
I think it would make a useful library if you made the joystick into a class. It definitely has a better feel to it than the Touch Keys arrows.
okay, so I'm taking your advice and trying to make this into a single object. my original design used sprites for the circles, so I could offset the maxed circle by just expanding the width of the sprite and putting a circle at the edge.
in order to make this good for a library, I'm trying to use screen.fillRound() and screen.drawRound().
how can I offset the inner circle now for when it's maxed out?
I finished turning this into a simple and trackable object that can easily be adapted into projects, the original link should still be good to link the new version.