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Outshot - my first microstudio game!

I started this small concept a few weeks ago and I have been working on it every other day, now that I think it's good enough I wanted to share it here so maybe other users who have more experience with microStudio can check my code and give me some feedback, tips or anything in general that might help me improve my code!

About the game it's a two-button casual shooter, both you and an enemy move constantly up and down and the objective is simple, hit the enemy and don't let the enemy hit you, I wanted to make every enemy a bit more unique by changing the way each of their projectiles behave, as well as add some neutral entities I'ts not the most original concept ever and you might get just a few minutes of fun but of course was very useful in helping me learn a lot of things about microStudio.

You can check the project here

my record = 733 points maks

  • Bonus can appear on the line that creates bonus, stone, player and then you can't collect it.

  • Nice graphics

  • First levels (opponents) should be easier, walk slower, shoot less often.

Thanks for the feedback!

I already updated the game with some small changes like the upgrade moving too so you can always reach it, and updating the difficulty of the starter enemies

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