NEWS: TiberScript 1.2 and my own modified version of microStudio... You have to read this.
I have been pretty quiet in my community for over a week and let me tell you, TiberScript 1.2 is going to be MASSIVE, I am talking about 5-10 times bigger update than the the update from 1.0 to 1.1, and I am telling you, THE BIGGEST UPDATE OF ALL post is coming very soon, and I have been waiting SO LONG for this, this gets 3 MASSIVE AND unique upgrades no other languages has built in or even can do, and I have been creatively thinking of them for DAYS for the best upgrades for the language. And my own modified version of microStudio also has a HUGE upgrade, here are some key details:
A FULL Sound AND Music Studio in both tabs completely different inspired and fully modified from another open source project called FamiStudio, and this is designed to create 8-bit chiptune music for the Nintendo Entertainment System (NES) and Famicom! And I am even thinking of making a full integration and change to make it 16 bit music, MASSIVE THANKS TO THE CREATORS! :)
I am featuring a full Version Control and changing and switching Sync out (not needed for me), this will save an entire game in the game project itself, there can have multiple different versions with different things in the same project featuring different things, very useful tool this is inspired by Godot! (Not used, but thanks for the idea!)
And yes, I have done it, ALL 10 languages are fully active and fully functional!!! Here is everything:
microScript 2.0
Python
Lua
JavaScript
TiberScript (still 1.1, will be 1.2 fully in a while)
AssemblyScript
TypeScript
HTML
Rust
AND C#



