I Made a Better Tutorial For My Game, Gunventure!
Gunventure now has better starting instructions! It's fairly simple.
if storage.get("is_data_saved") == 0 then
screen.drawText("WASD/arrow keys to move", 0, -20, 10, -1)
screen.drawText("X to open weapon wheel", 0, -30, 10, -1)
screen.drawText("left click for ''primary''", 0, -40, 10, -1)
screen.drawText("Right click for ''alt''", 0, -50, 10, -1)
screen.drawText("Look for secrets! There are special weapons", 0, -60, 10, -1)
screen.drawText("that make the game more fun. ", 0, -70, 10, -1)
screen.drawText("If you die, purchase another revive at", 0, -80, 10, -1)
screen.drawText("the shop.", 0, -90, 10, -1)
end
That's it. It basically detects if the player is new by looking at a storage variable. That storage variable is only 0 when the player has never saved or deleted their save before. It's pretty basic, but I'm planning on adding a "Thorough Tutorial" option in the pause menu at the start of the game.
