BIG BREAKTHOUGH! My edited version of microStudio has a massive upgrade and how this will be useful for me making the full length game!
I have been playing around with the whole code in microStudio I downloaded from GitHub for a couple weeks now and I made some differences yesterday and today you must know!:
I am adding a full native integration of TiberScript 1.1 completely in microStudio graphics, system, and so much more it is at like 95% contemplation I am so close to reaching my dream! This was done by me making a custom skeleton of the language using the main language JavaScript and CoffeeScript! I learned a lot about how to do this thank you Gilles for making this open source!!! :)
I also added another language that is actually fully completed and integrated into my version of microStudio, AssemblyScript! The languages in microStudio right now are pretty slow and it is not even close to the speeds of C# or those popular languages, so I chose AssemblyScript because it was SUPER easy to put into the rest, and it has the speed and feel of TypeScript with high performance WebAssembly (Wasm)! This will make the games I make run faster!
What I am working on:
Adding full real integration in HTML/CSS/JS in the actual code editor with other languages into the system for specific reasons for the requirements I need for this full length game.
Finding a way to make all languages work together to combine there strengths!
A full Music Studio inspired by Music Power Up that should be coming in the official microStudio soon, making it for making my own music and sounds for the full length game!
and more coming anything else you guys think I need? Thank you all so much for reading this! :)
I hope this sounds awesome!




