Small gaps between sprite parts
I am using screen.drawSpritePart to draw various tiles from a single file. I am not using maps for this because I need to be able to create this programmatically, and as far as I can tell maps are not currently dynamic.
However, I've noticed that when displaying multiple tiles, there are slight gaps in-between them. I have checked their positions, and they all differ by exactly 16 (each tile is 16x16), so I am not sure what is causing these gaps.