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Quick Engine Help!

I have a list for an object in my game.Its walls = [] and I want to make the objects in the walls list not bounce off with each other and instead make other objects that are not in the list bounce off or get stopped.Its Quick Engine by the way.

Hi I used Quick for my past projects and I would suggest doing this.

        for w in walls
         w.solid = 0 ##if you want it to not collide with other objects so not bounce of of them
         w.fall = 0 ## This turns the gravity off for this object and is usefull for top down games.

        end

These are my suggestions I am not the best at this but might help.

I wanted the walls not to collide with other walls and just wanted to collide them with objects that aren't walls.Thanks for the help though!

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