pls help add aniation script
hi i am the dev of a 16 bit dungun crawler that i just started to make could some one add a animtion where when he jumps the jetpack sprite is show insted here is the code https://microstudio.io/i/pgmz5/ogmz5s/
hi i am the dev of a 16 bit dungun crawler that i just started to make could some one add a animtion where when he jumps the jetpack sprite is show insted here is the code https://microstudio.io/i/pgmz5/ogmz5s/
You need to implement a state machine. You won't be able to create a game without it.
Player = class
constructor = function()
this.walk = Quick.addSprite("bob",0,100,50,50)
this.walk.display = 1
this.fly = Quick.addSprite("sprite",0,0,50,50)
this.fly.display = 0
this.fly.solid = 0
this.current = this.walk
end
state = function( mode )
if this.current == this.walk and mode then
this.walk.display = 0
this.fly.display = 1
this.fly.solid = 1
this.fly.x = this.walk.x
this.fly.y = this.walk.y
this.fly.vx = this.walk.vx
this.fly.vy = this.walk.vy
this.walk.solid = 0
this.current = this.fly
print("d")
else
if not mode and this.current == this.fly then
this.walk.display = 1
this.fly.display = 0
this.fly.solid = 0
this.walk.solid = 1
this.walk.x = this.fly.x
this.walk.y = this.fly.y
this.walk.vx = this.fly.vx
this.walk.vy = this.fly.vy
this.current = this.walk
end
end
if mode then
this.current.ay = 600
end
end
end
init = function()
Quick.init()
player = new Player()
mymap = Quick.addMap("map",0,0,500,50)
end
update = function()
if keyboard.LEFT then
player.current.vx -= 5
end
if keyboard.RIGHT then
player.current.vx += 5
end
player.state( keyboard.SPACE )
Quick.camera.move( player.current.x, player.current.y )
print( "x = "+player.current.x+" y = "+ player.current.y+ " vy = " + player.current.vy)
Quick.update()
end
draw = function()
Quick.draw()
CRT(1000, 0.5,5)
//CRT(no of lines,intensity,speed)
end
Why cant we make a game without it. it seems like too much work for something so simple. BTW im co-dev for the game he is talking out that we need help with
If you have a player character who can
Then you need to change its state to the one you want it to be now.
During some states, e.g. you cannot perform certain activities
https://medium.com/al-game-code/state-machine-for-games-summarizing-and-simplifying-d08d64705258
Here's a simple solution to changing the graphics. You simply change the name of the graphic you want the player character to have now.
Player = class
constructor = function()
this.sprite = Quick.addSprite("bob",0,100,50,50)
end
state = function( mode )
if this.sprite.name == "bob" and mode then
this.sprite.name = "sprite"
else
if not mode and this.sprite.name == "sprite" then
this.sprite.name = "bob"
end
end
if mode then
this.sprite.ay = 600
end
end
end
init = function()
Quick.init()
player = new Player()
mymap = Quick.addMap("map",0,0,500,50)
end
update = function()
if keyboard.LEFT then
player.sprite.vx -= 5
end
if keyboard.RIGHT then
player.sprite.vx += 5
end
player.state( keyboard.SPACE )
Quick.camera.move( player.sprite.x, player.sprite.y )
print( "x = "+player.sprite.x+" y = "+ player.sprite.y+ " vy = " + player.sprite.vy)
Quick.update()
end
draw = function()
Quick.draw()
CRT(1000, 0.5,5)
//CRT(no of lines,intensity,speed)
end
can you @Loginus join the dev team
@pgmz5
I'm trying to create my own game.
I won't have time for one more project.
However, you can always ask for help with a problem you encounter.
ok thx tho