Player Health
https://microstudio.dev/i/Heythat/healthtest/
So i coded this player health thing, once all hearts (or square things) are transformed it resets the game and restarts. I was just wondering if I can get rid of the tiny portion of time where the player keeps lagging back to the same spot after the reset. Also I was wondering if anyone has any suggestions on how I could improve on this. Thanks for any help :D