My animated sprite resets from 24x24 to 24x6
I just started and spent an hour animating my first sprite with 8 frames. But whenever I reopen the project, the sprite is reduced into 8 consecutive vertical slices of the first 2 frames. And the convenient copy I added is unchanged: it has the 8 unreduced frames it's supposed to have. Well not really: because it is unchanged from before the last time I edited it before closing the project.
It's showing that it's supposedly saved my changes, so I guess the draw and/or update function just hates animated sprites?
