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Map rolling up on itself

Hello, I'm new to Microstudio and I have a question about maps. How can I manage a large map that rolls up on itself? That is, for example when you reach the right edge it displays the left edge as if it were connected. I don't think that the standard function screen.drawMap can achieve this. Someone skilled can please explain? Thanks

Multiple maps! Place nine maps, then when the player passes off the edge, teleport them to the other side instantly.

Here an example: https://microstudio.dev/i/lollocenne/maprollingexample/

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