Map collision
Hi, thank for reading my comment.
Map collision is a grand problem to me. Anyone can explain how this works?
- I've tried to understand, but like complicated
- I will be grateful because a message with the explain
- Tiles can be used to know platforms?
- I separate wall and platform?
- This works to javascript?
I dont see the codes in links because are complex the "organization" all of times :(
thank for read all
i dont need more because I found out that it's just to use get(x, y)