If then statement won't activate even if statement is true
//collision
colliding=((spriteCollision("thing", "pipetop")) != 0)
colliding2=((spriteCollision("thing", "pipebottom")) != 0)
screen.drawText((colliding), 120, 80, 20, "black")
screen.drawText((colliding2), 120, 60, 20, "black")
if colliding != 0 or colliding2 != 0
then
screen.drawSprite("log"-180, 80, 30, 30)
system.exit
end
And I know for a fact that its true because I have the variables showing in the code above