how to do top down collision
how do I make it so my character cant walk through walls and will stop instead?
how do I make it so my character cant walk through walls and will stop instead?
have a look here: https://microstudio.io/FunnyJeans130/coingrab/
The easiest collision detection is AABB.
Detects the overlap of two rectangles aligned parallel to the coordinate axes.
https://microstudio.dev/i/gilles/platformerbasics/
https://microstudio.io/KimsGames/collisionexample/
https://microstudio.dev/i/HomineLudens/aabb/
https://microstudio.dev/i/PaulSt/collisiondetection/
https://microstudio.dev/i/Loginus/collision/
https://microstudio.dev/i/Loginus/mapcollision/