Discord
Login
Community
DARK THEME

How do you make an object in Quick engine that does not collide with other objects. Is there even a way?

h

look demo Quick Engine

  enemies = map.extractSprites("enemy")
  for enemy in enemies
    enemy.solid = 0
    enemy.fall = 0
    enemy.friction = 0
    enemy.vx = 10
  end

the solid field means that the object will not have collision detection.

Post a reply

Progress

Status

Preview
Cancel
Post
Validate your e-mail address to participate in the community