HELP PLS PLS HELP how do you stop music??
im making a kinda spotify app kinda thing and that you cant stop music is soooooooooooo anoying :( pls help
im making a kinda spotify app kinda thing and that you cant stop music is soooooooooooo anoying :( pls help
wait i found a way but its anoying now i need to stop every music on every music thing init = function() ct.init()
at = 0 end
update = function()
if keyboard.press.UP then at += 25 end
if keyboard.press.DOWN then at -= 25 end
// music play if keyboard.press.P and at == 0 then school.stop() phonk = audio.playMusic("phonk", 1)
elsif keyboard.press.P and at == 25 then phonk.stop() school = audio.playMusic("school", 1) end
ct.camera.glideTo(0, at, zoom=1)
print(at) end
draw = function() screen.clear("gray") ct.fillRect(0, at, 100, 25, "white") music1 = ct.drawText("phonk", 0, 0, 30, "black") end
Maybe you can create all your music objects at the start and have them stop immediately?
name_list = ["school", "phonk"]
controller_list = []
current_song = 0
for n in name_list
local c = audio.playMusic( n, 1 )
c.stop()
controller_list.push(c)
end
controller_list[current_song].play()
Then when you update current_song to the index of the song you want, you can call stop on the music that is playing. Or maybe a bit easier, you can iterate through the controller_list and just stop all of them before you start the one you want.
// current_song's value just changed...
for c in controller_list
c.stop()
c.setPosition(0)
end
controller_list[current_song].play()
I use this simple music manager:
game_music = object
enabled = true
handle = 0
name = ""
loop = function(name)
if not enabled then return end
if this.name == name then
return
end
stop()
playing = true
handle = audio.playMusic(name, 1, loop)
handle.setPosition(0)
this.name = name
end
pause = function()
if handle then
handle.stop()
end
end
stop = function()
pause()
handle = 0
name = ""
end
update = function()
if handle then
handle.play()
if not enabled then
stop()
end
end
end
end
thank!!!