drawBar() is not a function?
Im making a game with the progress/health bar v2 Library but when i use the .drawBar() function it says it isnt a function
init = function()
player = new player()
abc = test
staminaBar = new Bar(1000, 10, "bar")
end
update = function()
player.update()
staminaBar.updateBar()
audio.playMusic("background_main", 1, 1)
staminaBar = stamina
end
draw = function()
screen.drawMap( "map", 0, 0, 300, 200 )
staminaBar.drawBar(0 ,0 ,256 ,64 ,0)
player.draw()
end
Do the rest of the functions in the lib work?
No, updateBar doesnt work either
init = function()
staminaBar = new bar(1000, 10, "bar")
stamina = 500 // whatever it is :)
end
update = function()
staminaBar.progress = stamina
staminaBar.updateBar()
end
draw = function()
screen.clear()
staminaBar.drawBar(0 ,0 ,256 ,64 ,0)
end
The value of the bar is changed by setting (barname).progress , see above.
I hope you have the 3 frame sprite?
Also, good idea to use screen.clear at the beginning of the draw loop, or every draw operation will happen on top of the others...
ok so i miswrote "bar" as "Bar"