Animations Not Looping
How to make animations not loop?
I'm trying to make a splash screen.
How to make animations not loop?
I'm trying to make a splash screen.
By default, animations will loop automatically, using their FPS setting.
If you want to control the animation, you can use drawSprite with "mysprite.0", "mysprite.1"... to render the first frame, second frame...
Here is a simple example which will play the animation of sprite "mysprite" backwards:
update = function()
tick += 1
if tick%10 == 0 then
frame -= 1
if frame <0 then frame = 5 end
end
end
draw = function()
screen.drawSprite("mysprite."+frame,0,0,50)
end