how do you make obstacles like spikes in quick engine
please
If you mean an object that kills the player, then you need to check the collision between the player and the spikes:
init = function()
map = Quick.addMap("map", 0, 0, 200, 200)
spikes = map.extractSprites("spike")
player = Quick.addSprite("player", 0, 0, 30, 30)
end
update = function()
for s in spikes
if Quick.spriteCollision(s, player) then
// handle game over or health loss here
end
end
end
thanks