Fix for problem in Quick Engine
Just a heads up for @gilles, or anyone that might be trying to use the
Quick Engine library/demo right now, it currently has an issue where nothing gets drawn on the screen. It's easy to fix, though.
The issue is the code sets the
type field for all its objects (sprites, maps, etc), but that field seems to be read-only. When you print it out it's always
object. And so the
if conditions in
Quick.draw are always false and nothing ever gets drawn.
The way I fixed it on my end was just by renaming all the
type fields to